package com.itwill.project.penguingame;

public class DropBall extends DropObj{
	public static final int DROP_SPEED  = 20;
	public static final int BITMAP_SIZE = 100;
	public static final int DROP_POINT = 500;
	public DropBall() {
		this.setDropImg(R.drawable.ball);
		this.setDropSpeed( DROP_SPEED );
		this.setWidthHeight( BITMAP_SIZE, BITMAP_SIZE );
		this.setDropPoint( DROP_POINT );
	}


}
